As Flux explains, the default configuration of Reaper is something of a blank slate when it comes to working with Immersive sound workflows. The new software ReaVolution integration was created to improve the workflow for immersive sound production with Spat Revolution, where the world of object-based sound needs to be configured to work with track- and channel-based environments within Reaper. Remote integration is also included, using control devices, remote control software, trajectory software and digital mixing consoles over network, through the Open Sound Control (OSC) protocol. And the software's powerful object based structure provides the ability to render several different output formats in parallel, including Binaural encoding for headphones monitoring. Spat Revolution is designed for real-time processing and supports standard ASIO and Core Audio audio-interfaces, with low latency options, for easy integration with already existing workflows and workstation setups. In Spat Revolution any audio signal is treated as a source object, appearing in a virtual room, which can also be assigned to multiple virtual rooms, with different acoustic simulations and multiple different output destinations. ![]() Spat Revolution is a spatialization and room simulation software tool created by Flux in response to the increasing demand in immersive audio production, particularly for live performance, where a combination of objects and pre-mixed tracks, plus automated mixing and real time control is almost always required. With its high track and channel count capabilities and support for a wide range of speaker configurations, Reaper is well suited for immersive audio creation. Reaper is now widely acknowledged as a reliable full-featured DAW with extensive customization possibilities with the merit of being well supported on both Windows and macOS. ![]() At the basis of ReaVolution is the popular (and very affordable) DAW software Reaper, developed by digital audio technology company Cockos, founded in 2004 by programmer Justin Frankel, better known for his work on the original Winamp media player.
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